If Arya dashes to a dagger on an ally, she enrages herself. Hitting an ally with Arya's dagger has a longer cooldown, but the ally is given an enraged buff.Dodge Jump movement increase slowed by 5%.Invincibility frames are removed when canceling a dodge into an attack unless the dodge successfully dodges an attack.Added two new advanced tutorials covering Knockback Influence(KBI) and Elemental Interactions.A Glossary of MultiVersus terms has been added to the main menu.Ability cooldown modifiers affect both cooldowns equally. Abilities that use ammo are now divided into two cooldowns: one cooldown to use the ability and one cooldown to refund ammo.Fire debuff damage now decays over time.For every 0.5 seconds of wall sliding or every time you touch a wall, you lose Dodge Meter.You no longer get a Double Jump after Wall Jumping.Wall sliding no longer resets your Air Specials and Air Evades.After spending 10 seconds wall sliding without touching the ground or starting to wall slide 11 times without touching the ground, you suffer Wall Fatigue.After spending 5 seconds wall sliding without touching the ground or starting to wall slide 6 times without touching the ground, you start to wall slide progressively faster.1 - 4 Player Local Play is now available!.Steven Universe: Ancient Sky Arena Map is now available to play!.Iron Giant has arrived! He is our very first Colossal-sized character!.MultiVersus Open Beta Patch Notes New Stuff! The full list of changes from the MultiVersus open beta patch is below. Early access begins July 19 for those who participated in the closed alpha, with the beta opening to everyone on July 26. The MultiVersus open beta will be available on Xbox Series X|S, Xbox One, PlayStation 4, PlayStation 5, and PC. The most improved character looks to be Batman, who will now have more combo opportunities and more chances to inflict debuffs on enemies. Now Playing: MultiVersus – Official Gameplay TrailerĬharacters from the closed alpha most affected by the MultiVersus open beta patch include Finn from Adventure Time-who loses the ability to infinitely stack speed boosts via his down special attack-and Tom and Jerry, whose close-range attacks are more punishable when blocked or dodged. By clicking 'enter', you agree to GameSpot's
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